Showing posts with label frostgrave. Show all posts
Showing posts with label frostgrave. Show all posts

Saturday, October 8, 2016

Second game of Frostgrave!

Got my second campaign game in tonight. Playing first mission, eclipse from lich lord.
Game went pretty well, I ended up with 4 treasures and a bunch of stuff. Didn't lose anyone during the game, as I gave my Barbarian and Knights +2 move so my opponent just moved his casters off the board as I was running full bore at them. My Soothsayer went from level 1 to level 5 in one go! My dice(die?) were hot getting off 10 spells over the game, plus the 50 bonus XP from the scenario.

I still need my own treasure tokens plus something for my Wizard's eye spells. I have 2 weeks before my next game to figure it out.





Right now I'm working on my Orcs & Goblins display board, which may or may not be ready in time for next weekend..

Wednesday, October 5, 2016

More Frostgrave

I said I wouldn't get any more Reaper Bones minis, but they are just so darn cheap it's hard to get anything else. These were not particularly bad, well worth the $2.50 each.

After my first game I had enough cash to re-hire my injured Thug and add these two Knights to my warband, maxing it out. I also gave each of my casters a healing potion. Not bad!

It does not look like I'm going to get to treasure or Wizard's Eye modeling this week, so I'm going to just print up some tokens for now.






Next game is Friday night and this time I promise to at least take some pictures.  I'll try and arrange a full game battle report sometime. Don't know if I have enough SD card or computer space to do it though.

Taking a bit of a break from 40k painting and I've been working on scale models.  But I'll get to my command squad soon enough.

That's it! laterz!

Monday, September 26, 2016

First game of Frostgrave!

I was so excited to play that I didn't remember to take even pictures, much less a video. 

It was a pretty dense terrain board, with big buildings in the middle.

I did a split deployment with Kristianna and the archers on one side and Seoni and everyone else on the other. I got first turn.

First thing was to cast +2 fight on my Barbarian in a group activation. My thief moved up next to the first treasure token.  The apprentice cast Wizard's eye on the other side of the table.

I was playing against a witch that summoned up some companions and potions before the game. he also brought treasure closer with telekinesis.

Second turn I put speed on the barbarian, and tried a mind control through the wizard's eye with no luck.

He grabbed a couple treasures, and some wolves appeared near my archers.

Third turn was bad, with my uber barbarian downed with a single poison dart. Despite being Fight +11 with cover, he rolled a 19(+5) to my 22 and the roll was just enough to one-shot him! I was sad.

My thief made off with a treasure and the archers attempted to shoot the new monsters. 

The game went on with me trying to glow, bow and mind control. He killed Kragmar with another poison dart. Even killed one of his own soldiers that was under mind control.

The end was 4 treasures to 2 his favor.  I ended up with 160xp, a Staff +1 fight for my wizard and a staff of casting I sold for 300 gold.  The barbarian is fine, but the thug will need to sit out next game.  For my level bonus I took a bonus to cast mind control.

However I have more then enough gold to fill out my warband. I'm thinking a man-at-arms or a knight..not sure yet.

I didn't really have much strategy coming into the game but now I definitely have a plan going forward.  The goal will be to cast wizard's eyes on the other side of the board and then hide the casters in the back, while my soldiers move up (hopefully) with fight and speed buffs.  My main offensive spell is easily mind control and with line-of-sight coming from the wizard's eyes I think I will be happy with the plan.

So now I need more models to finish off the warband, something for the wizard's eyes and treasure tokens. I will also at least have pictures next time!

Thursday, September 22, 2016

Frostgrave!

It's been a while since a new game grabbed my interested. I tried a bit with Warmachine with it not catching on. Friends keep recommending Malifaux or Infinity and neither one is showing the least bit of excitement.

However Frostgrave is the exact opposite.  I've watched some battle reports and played a demo game.  The ruleset is simple and the games are quick and brutal. I can see a lot of flaws in it, but it's fun enough that they are easily overlooked. 

I'm hoping to get a game in every other week on Friday night. First chance is tomorrow so we'll see if that pans out.

Here is my starting warband, already done and ready to play!  They are Reaper Bones miniatures which means mold lines are just a fact of life. Other then that they are pretty nice. I spent less then a week on these, so don't expect much.

I was also able to get the basic rule book with my bonus Amazon gift cards from work, so right now the investment in this game is very minimal, so if it turns out I don't like it no big loss. 




Seoni the Soothsayer.

Seoni travels to Frostgrave with the singular purpose of increasing her power. Wealth does not mean much, but to her the power of magic is what drives her. She stands out in the wastes of the city with her blond hair and colorful flowing gowns. To the surprise of everyone that encounters her, the cold seems to not affect her in anyway, even walking around barefoot. You could say the cold does not bother her anyway..

Seoni considers herself true neutral. Her powers of foresight greatly influence this, as she sees the possible consequences of her actions before she commits to any single course. As a result she comes across to people as cold and emotionless, yet fair and loyal. It is this commitment to fairness that keeps her warband together.


Kristianna the apprentice.

Kristianna was a skilled warrior long before she met Seoni. She is a grand master with dual blades. Her natural magical abilities to see the future contribute to defeating otherwise more powerful foes, and came under Seoni’s tutelage for mutual benefit.

As a stark contrast to Seoni’s apparent emotionless, Kristianna is filled with wonder and embraces all that life has to give. She is constantly pulling pranks on the warband and fills every camp with laughter and music. Her warmth is nearly matched by her commitment to a moral code of kindness, empathy and justice.


Thund Bloodwrack, the barbarian.

Thund is mighty warrior that lives by the code of honor of his northern tribe. He is bound by blood to Kristianna, as she saved his life as he was beset by a horde of gnolls. Ever since then he has been by her side as aide and advisor, working together with a common goal.

Thund is a barbarian in every sense of the word: loud, hard drinking, strong, competitive and violent. However he interprets everything he sees through his code of honor. He has little respect for anyone that violates it and sometime even buts heads with Seoni herself.


Dub Bullock, Pirate thief.

Dub has joined the warband to become rich. He fancies a life of ease, and seeks an early retirement; preferably to his own island. He constantly talks about how he will build his grand manor with all sorts of hidden passages and traps to keep other thieves at bay. He is a skilled thief but assassination does not sit well with him. He is learning the art of dual wielding from Kristianna.

Dub is the typical anti-hero, a true rouge that usually ends up doing the right thing. To this end he isn’t as rich as one would suspect. Dub and Thund are best friends, and they always have each other’s back in a fight.

Kragmar, Dwarf Thug

Kragmar pretty much keeps to himself. He sleeps and eats alone, and rebukes most attempts at conversation. As such not much is known about his past, except that he will work for whatever he can get.