A blog dedicated to my Warhammer 40k Ork army, as well as my other endevours: Dark Angels, Tau, and Orcs & Goblins. Modeling, converting, gaming, tactics and more!
Sunday, December 22, 2019
Trying out some freebooterz lootas
I am going to try replacing a couple buggies with lootas in my freebootaz list. I decided on the Shokkumps had to go. This might move around after some playing.
Sure, Lootas are usually bad moons to use Showin' Off, but I want to see what happens when lootas hit on 4+
Battalion Detachment
Kulture: Freebooterz
HQ: Big Mek w/KFF, KMB, Big Choppa***
HQ: Wierdboy
Troops: 11 Grots
Troops: 11 Grots
Troops: 19 boyz, shootas, nob w/pk, tankbusta bomb
Battalion Detachment
Kulture: FreebooterzSpecialist Detachment: Dread Mob (-1CP)
HQ: Big Mek w/SAG, grot oiler, Da Souped Up Shokka
HQ: Big Mek w/SAG, grot oiler
Troops: 10 Grots
Troops: 10 Grots
Troops: 10 Grots
Fast: 2x Megatrakk Scrapjets
Heavy: Gorkanaut
Heavy: 4x Mek Gunz, 2x Traktor kannon 2x Smasha Gunz
Air Wing Detachment
Kulture: Freebooterz
Dakkajet 6x supashootas
Dakkajet 6x supashootas
Wazbomb Blastajet, KFF, Wazbomb mega kannons, smasha gun
2000pts, 109PL, 13CP
***Yes I know there is technically no dataslate for this unit, so I'm using index Big Mek
I would also like to try this exact list as Bad Moonz, just to see what happens.
Friday, August 30, 2019
One more revision to the Freebooterz list
As I was going back over my previous battles, I realized the one unit of boys really don't do a whole lot. They purpose of them is to sit back and wait until the shooting has softened everything up. But just one unit unsupported really doesn't do much.
But one thing I do need is more command points. That means another Battalion and 3 more troops choices.
That's 30 grots at 90pts. Carefully going over my list the only things I could drop would be either half the boys or the traktor cannons. I could possibly drop the biker boss but I do need to maintain 4 HQ choices. Maybe someday I'll buy and 2nd SAG ~~
But enough blabber, here is the new list.
Battalion Detachment
Kulture: Freebooterz
HQ: Big Mek on Bike, KFF, KMB, Big Choppa
HQ: Warboss on bike, PK, Da Killa KlawTroops: 15 Boys, Tankbusta bomb, Nob w/BC
Troops: 10 Grots
Troops: 10 Grots
Battalion Detachment
Kulture: FreebooterzSpecialist Detachment: Dread Mob (-1CP)
HQ: Big Mek w/SAG, Da Souped Up Shokka (-1CP)
Troops: 10 Grots
Troops: 10 Grots
Troops: 10 Grots
Fast: 2x Shokkjump Dragstas
Fast: 2x Megatrakk Scrapjets
Heavy: Gorkanaut
Heavy: 4x Mek Gunz, 2x Traktor kannon 2x Smasha Gunz
Air Wing Detachment
Kulture: Freebooterz
Dakkajet 6x supashootas
Dakkajet 6x supashootas
Wazbomb Blastajet, KFF, Wazbomb mega kannons, smasha gun
1998 pts, 104 PL, 14(-2) CP
I still have the small unit of boys to jump and assault, but now I also have more units of grots for both grot shield and jumping on to objectives (which was VERY effective late game).
But mainly losing a bit of CC power for a 50% jump in CP is a pretty good trade off IMO.
Labels:
8th edition,
afterthoughts,
army list,
orks,
Tactics
Friday, August 2, 2019
Updating the Freebooterz list
The biggest problem with my current freebootaz list is the 2 gorkanauts. I only have one and I'm not convinced 2 works. I want some more anti-vehicle hitting power and for that I'm falling back to the new buggies. Also I have 4 really cool conversions I want to field.
I've had success with Megatrakk Scrapjets in the past, and giving them +1 to hit sounds good. Even better is the Shokkjump Dragsta's Shockk rifle hitting on 2+
So here is the updated list.
Battalion Detachment
HQ: Big Mek on Bike, KFF, Big Choppa, KMB
HQ: Warboss on Warbike, PK, Da Killa Klaw
HQ: Wierdboy
Troops: 28 Shootas, Nob w/BC, 2x tankbusta bombz
Troops: 10 Grots
Troops: 10 Grots
Air Wing Detachment
Dakkajet, 6x supa-shootas
Dakkajet, 6x supa-shootas
Wazbom BlastaJet, KFF, Mega-Kannons
Spearhead Detachment
Dread Mob (-1cp)
HQ: Big Mek, SAG, Da souped-up Shokka (-1cp)
Heavy: Gorkanaut
Heavy: 2x Mek gunz, smasha gunz
Heavy: 2x Mek gunz, Traktor Kannon
Fast: 2x Megatrakk Scrapjets
Fast: 2x Shokkjump Dragstas
Of course putting the buggies in the Dread Mob so they can use the shoot again stratagem if needed.
That is a lot of heavy-hitting accurate firepower. The dakkajets and 'naut provide plenty of anti-infantry shooting. Overall I love this list.
I've had success with Megatrakk Scrapjets in the past, and giving them +1 to hit sounds good. Even better is the Shokkjump Dragsta's Shockk rifle hitting on 2+
So here is the updated list.
Battalion Detachment
HQ: Big Mek on Bike, KFF, Big Choppa, KMB
HQ: Warboss on Warbike, PK, Da Killa Klaw
HQ: Wierdboy
Troops: 28 Shootas, Nob w/BC, 2x tankbusta bombz
Troops: 10 Grots
Troops: 10 Grots
Air Wing Detachment
Dakkajet, 6x supa-shootas
Dakkajet, 6x supa-shootas
Wazbom BlastaJet, KFF, Mega-Kannons
Spearhead Detachment
Dread Mob (-1cp)
HQ: Big Mek, SAG, Da souped-up Shokka (-1cp)
Heavy: Gorkanaut
Heavy: 2x Mek gunz, smasha gunz
Heavy: 2x Mek gunz, Traktor Kannon
Fast: 2x Megatrakk Scrapjets
Fast: 2x Shokkjump Dragstas
Of course putting the buggies in the Dread Mob so they can use the shoot again stratagem if needed.
That is a lot of heavy-hitting accurate firepower. The dakkajets and 'naut provide plenty of anti-infantry shooting. Overall I love this list.
Monday, May 20, 2019
Kustom loota Flashgitz
A long time ago I had an idea to make my own Flashgitz because I simply don't like the pirate aesthetic of the GW kit. I had no idea what to use for weapons until I decided to use up all the extra heavy bolters I had from all the devastator kits I bought. So I bought a box of Nobz and gave it a shot.
After much trial I finished the first one and loved how it turned out.
But moving on to the 2nd one I realized I could use other weapons as well. Multi-melta, plasma cannon, etc. This makes each one much more unique.
I'm pretty darn happy with how they turned out. They will be painted up in a simple non-klan specific scheme similar to a majority of my army.
The heads are Steampunk orc heads from Spellcrow.
After much trial I finished the first one and loved how it turned out.
But moving on to the 2nd one I realized I could use other weapons as well. Multi-melta, plasma cannon, etc. This makes each one much more unique.
I'm pretty darn happy with how they turned out. They will be painted up in a simple non-klan specific scheme similar to a majority of my army.
The heads are Steampunk orc heads from Spellcrow.
Labels:
conversion,
orks,
scratch building,
showcase,
warhammer 40k
Tuesday, March 26, 2019
Re-evaluating Freebooterz Klan Kulture - The list
This is the complete list to accompany the video
Battalion Detachment +5CP (Orks)
Big Mek on Warbike (Index): Kustom Force Field [20pts], Kustom Mega-blasta
Warboss on Warbike (index): Attack Squig, Da Killa Klaw, Power Klaw, Shoota (Index)
Weirdboy
29 Boyz: 2x Tankbusta Bombs, Nob w/BC
10x Gretchin
10x Gretchin
Air Wing Detachment +1CP (Orks)
Dakkajet: 6x Supa Shoota
Dakkajet: 6x Supa Shoota
Wazbom Blastajet: 2x Wazbom Mega-Kannons, Kustom Force Field, Smasha Gun, Supa Shoota
Spearhead Detachment +1CP (Orks)
Vigilus Detachment: Dread Waaagh -1CP
Big Mek W/ Shokk Attack Gun: Big Killa Boss, Grot Oiler, Shokk Attack Gun, Warlord
Weirdboy
Gorkanaut: 2x Rokkit Launcha, Skorcha, 2x Twin Big Shoota
Gorkanaut: 2x Rokkit Launcha, Skorcha, 2x Twin Big Shoota
Mek Gunz
3x Traktor Kannon
3x Smasha Gun
98 PL, 10CP, 2000pts
Battalion Detachment +5CP (Orks)
Big Mek on Warbike (Index): Kustom Force Field [20pts], Kustom Mega-blasta
Warboss on Warbike (index): Attack Squig, Da Killa Klaw, Power Klaw, Shoota (Index)
Weirdboy
29 Boyz: 2x Tankbusta Bombs, Nob w/BC
10x Gretchin
10x Gretchin
Air Wing Detachment +1CP (Orks)
Dakkajet: 6x Supa Shoota
Dakkajet: 6x Supa Shoota
Wazbom Blastajet: 2x Wazbom Mega-Kannons, Kustom Force Field, Smasha Gun, Supa Shoota
Spearhead Detachment +1CP (Orks)
Vigilus Detachment: Dread Waaagh -1CP
Big Mek W/ Shokk Attack Gun: Big Killa Boss, Grot Oiler, Shokk Attack Gun, Warlord
Weirdboy
Gorkanaut: 2x Rokkit Launcha, Skorcha, 2x Twin Big Shoota
Gorkanaut: 2x Rokkit Launcha, Skorcha, 2x Twin Big Shoota
Mek Gunz
3x Traktor Kannon
3x Smasha Gun
98 PL, 10CP, 2000pts
Sunday, February 24, 2019
Showcase: Kromlech Orc Barracks
Finally getting time for hobby again, and man do I miss it.
Starting with getting the Kromlech terrain done that I've had sitting on the shelf for what..a year? More? Not sure but it needs to be done.
This was a lot of fun and quite easy to paint. The Mek Workshop will be a lot harder. Anyway enjoy and back to the brush!
Starting with getting the Kromlech terrain done that I've had sitting on the shelf for what..a year? More? Not sure but it needs to be done.
This was a lot of fun and quite easy to paint. The Mek Workshop will be a lot harder. Anyway enjoy and back to the brush!
Tuesday, February 12, 2019
Updating Kult of Speed list
After a couple games with the Kult of Speed I decided I need a bit more firepower. Also, I want to play with my UFO's. :)
The two Megatrakk Scrapjets costs 220 points, so I needed to squeeze down a bit.
First thing I did was drop 1 of my units of boys down to 10 models for mob up and jumping first turn. That saved a bit of points, but no where near enough. Reluctantly I dropped the rokkits in the shoota boyz units to free up the rest of the space. Oh, and had to drop 1 bike. :(
So here is the revised list:
Battalion Detachment
Kulture: Evil Sunz
Kult of Speed Specialist Detachment (-1 CP)
HQ: DeffKilla Wartrike, Skargrim's Snazztrike, warlord: Quick, Ladz!
HQ: Big Mek on bike, KFF, (Index)
Troops: 30 shootas, Nob w/PK
Troops: 30 shootas, Nob w/PK
Troops: 10 shootas, Nob w/PK
Elite: Painboy on Bike
Fast: 12 Warbikes, Nob w/PK
Fast: 11 Warbikes, Nob w/PK
Heavy: 3 smasha gunz
Battalion Detachment
Kulture: Evil Sunz
HQ: Wierdboy
HQ: Zhadsnark
Troops: 10 grots
Troops: 10 grots
Troops: 10 grots
Fast: 2 Megatrakk Scrapjets
1998pts, 104PL
I plan on putting the scrapjets in Teleyporta since they are the only vehicles it does not make sense to leave them vulnerable to shooting.
We'll see how it goes!
Thursday, January 31, 2019
Bringing Kult of Speed to the table.
Viligus Defiant brought us specialist detachments including 4 for the Orks.
The most exiting of these is the Kult of speed, which allows you to make Speed Freeks fearless if they advanced, and move twice their movement value.
The basic idea is to take a unit of Evil Sunz warbikes, move them 32" the firs turn, shoot without penalty, and then charge thanks to a Deffkilla Wartrike (which also picks up a 5++ relic).
Battalion Detachment
Kulture: Evil Sunz
Kult of Speed Specialist Detachment (-1 CP)
HQ: DeffKilla Wartrike, Skargrim's Snazztrike, warlord: Quick, Ladz!
HQ: Big Mek on bike, KFF, big choppa (Index)
Troops: 30 shootas, 3 rokkets, Nob w/BC
Troops: 30 shootas, 3 rokkets, Nob w/BC
Troops: 30 Sluggas, Nob w/PK
Elite: Painboy on Bike
Fast: 12 Warbikes, Nob w/PK
Fast: 12 Warbikes, Nob w/PK
Heavy: 3 smasha gunz
Battalion Detachment
Kulture: Evil Sunz
HQ: Wierdboy
HQ: Zhadsnark
Troops: 11 grots
Troops: 10 grots
Troops: 10 grots
2000pts, 101 PL, 13(-1) command points
The most exiting of these is the Kult of speed, which allows you to make Speed Freeks fearless if they advanced, and move twice their movement value.
The basic idea is to take a unit of Evil Sunz warbikes, move them 32" the firs turn, shoot without penalty, and then charge thanks to a Deffkilla Wartrike (which also picks up a 5++ relic).
Battalion Detachment
Kulture: Evil Sunz
Kult of Speed Specialist Detachment (-1 CP)
HQ: DeffKilla Wartrike, Skargrim's Snazztrike, warlord: Quick, Ladz!
HQ: Big Mek on bike, KFF, big choppa (Index)
Troops: 30 shootas, 3 rokkets, Nob w/BC
Troops: 30 shootas, 3 rokkets, Nob w/BC
Troops: 30 Sluggas, Nob w/PK
Elite: Painboy on Bike
Fast: 12 Warbikes, Nob w/PK
Fast: 12 Warbikes, Nob w/PK
Heavy: 3 smasha gunz
Battalion Detachment
Kulture: Evil Sunz
HQ: Wierdboy
HQ: Zhadsnark
Troops: 11 grots
Troops: 10 grots
Troops: 10 grots
2000pts, 101 PL, 13(-1) command points
Thursday, January 24, 2019
The Bad Moon Rises...
It's finally in hand, the Gloomspire Gitz book! I am so far out of step with AoS it's almost like starting with a new game.
I am reading through the warscrolls and there are so many buffs, spells, interactions, etc I can't possibly understand it all. It will take a lot of careful study.
And finally I dug out the Orcs & Goblins i have and pulled out the models that are in the tome.
So I have:
Leaders:
Fungoid Cave Shaman
Webspinner Shaman
Battleline:
50 (42) stabbas
35 shootas
20 Spider Riders (if webspinner is General)
Behemoth
2 Mangler
Arachnarock Spider w/warparty
No role
3 Loonsmasha Fanatics (5 is minimum)
1 Rockgut Troggoth (3 is minimum)
But that still comes to 2020 points! Dropping down to 40 stabbas puts me at 1920. Room for another unit easily.
Plus of course will need a loonshrine, as it's zero points!
I think I just need to to put this stuff on the field and roll some dice, see what happens.
Sunday, January 13, 2019
Showcase: Evil Sunz Looted Viper Deffkilla Wartrike
It took some time but finally finished this project.
I had to order the base off eBay because GW does not make the 150mm oval separately. It's MDF so it ads a lot to the weight.
Very happy with how it came out. I did as much as I could to copy the original model including the 3 twin boomsticks, the snagga claw with chain and spools and the rockets as the Jets.
The warboss is based on a Reaper Bones Mountain Troll model and is magnetized so I can put him on a regular base and run it on foot - to use the Redder Armor someday.
I got 3 150mm bases so the other 2 are going to go under the UFO's which will count as Megatrakk scrapjets.
I had to order the base off eBay because GW does not make the 150mm oval separately. It's MDF so it ads a lot to the weight.
The warboss is based on a Reaper Bones Mountain Troll model and is magnetized so I can put him on a regular base and run it on foot - to use the Redder Armor someday.
I got 3 150mm bases so the other 2 are going to go under the UFO's which will count as Megatrakk scrapjets.
Saturday, January 12, 2019
Back up and running!
Finally got my file server back up, so videos are resuming the normal schedule.
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