A blog dedicated to my Warhammer 40k Ork army, as well as my other endevours: Dark Angels, Tau, and Orcs & Goblins. Modeling, converting, gaming, tactics and more!
Thursday, December 27, 2018
Stepping up to a more competitive list: Bad Moons/Goffs
After playing the first month or so of the Codex with what I happened to have in my transport - the Evil Sunz - I've decided it's time to take my list up a notch.
I wanted to try out both Skarboyz and Bad Moons Lootas. Plus the 4++ bad moons warlord trait.
After that the list just wrote itself.
Battalion Detachment.
Kulture: Bad Moons
HQ: Warboss in MegaArmor (Index), PK, Kustom Shoota
- Da Killa Klaw
- Warlord: 4++
HQ: Big Mek (index), KFF, Big Choppa
Troops: 10 Grots
Troops: 10 Grots
Troops: 10 Grots
Heavy: 10 Lootas
Heavy: 15 Lootas
Battalion Detachment
Kulture: Goff
HQ: Ghazzy
HQ: Wierdboy
HQ: Big Mek (Index): KFF, Big Choppa
Troops: 30 Slugga boyz, nob w/PK
Troops: 30 Slugga boyz, nob w/PK
Troops: 30 Slugga boyz, nob w/PK
Elite: Nob w/waggh! Banner
Elite: Painboy, Killsaw
Heavy: 3 Mek Gunz, Smasha Gunz
2000pts, 112PL, 13CP
Seems pretty strait forward: upgrade boyz to skarboyz, run them up with the characters while pounding threats from afar with More Dakka/Showoffs-powered Loota fire hiding behind their grot shields. The wierdboy will always take Warpath and sometimes I'll upgrade to a warphead for Fists of Gork.
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