Wednesday, September 30, 2015

Nurgle Rhino build complete.

Finished the 2nd session of greenstuff and I'm even more happy with the results. 

Going to get painting on this asap.







This is quickly becoming one of my favorite models.

Monday, September 28, 2015

Chaos Rhino partial scratch build #1

This is how you define "more time then money".

I've been wanting a Chaos Rhino to go along with the DV marines I just finished, but I'm saving all I can right now because I'm going to lose some work due to surgery next month.

Anyway I remembered I had the rhino sides and tracks in my bits box. Don't remember where I got them though lol.

Since I'm doing a Nurgle Rhino anyway, and it's going to get some bits and GS work, and I had some plastic sheets already, I figured I could just build the missing top and bottom.




After a 2nd day of work the basic Rhino shape is done, and I've started to "Chaos-ify" it.  Using bits left over from a few sprues that were given to me, I was able to make good progress.



So in a couple days I'll get to some GS work.  we'll see how it goes.

Sunday, September 20, 2015

Showcase: Nurgle Dark Vengeance Chaos Space Marines.

So it's been not quite a year since I converted up a set of Dark Vengeance CSM guys to be a stand alone CSM or Plaguemarine unit.

For some reason over the last couple of days I've been inspired to paint them, and now they are all done.  I also went with 32mm bases.  I really do think the aesthetic of the 32mm base is just amazing.  They are, of course, based to match my Ork army.






I'm very happy with them!  I think they've earned a Rhino, but that might have to wait until I can get some Black Knights going.

Anyway I'm starting to pile through my back log of unpainted models.  First the BA, then the Space Wolves, now the CSM and I even got out the 2nd group of Cultists and primed them!  I'm even looking at the Hellbrute with eye on a paint brush lol.

I've got a lot of commission work coming up, finishing a 2nd unit of assault marines, a unit or 2 of Grav devastators and at least 2 more drop pods, but waiting on money for that.

Friday, September 18, 2015

The KX139 is here..and look out the Tau are coming for your candy.

Forgeworld officially released the KX139 Ta'unar-Supremacy-Armour.

And it's pure beatdown.

The rules are free to download so I'm free to talk about them.

First, it's a gargantuan creature not a super-heavy walker.  Even though it is T9 with 10 wounds, that is actually a bad thing, as it makes it very vulnerable to Grav weapons. A single unit of Centurions could kill it in a single volley.  That's the only thing keeping it from being completely over the top.  Even at that it still has 4++ and FNP so even grav can be mitigated..

But if you don't have a unit or two of Grav Centurions, it will completely wreck your day.

First, the primary weapon has 2 fire modes.  First shot is a 7" D-weapon blast.  7 inch. blast. d-weapon...
The 2nd mode is Apoc Barrage 3, S8 AP3 ignores cover.  Pretty good against almost everything..

The arm guns have 2 choices. The first, has ..again 2 fire modes.
Either 6 shots at S7 AP3..Each.  or 3 shots at S9 AP2..each.

The other weapon option is a 5-shot Multi-melta...each.

And of course being a GC means it can fire them all at different targets.

And it's actually WS3 not 2..a huge bonus in CC.

To top it all off it's got 2 TL burst cannons and 2 SMS's which it can fire on overwatch..at BS2 none the less.

At 600points it's a huge investment in a 40k game..but worth it.  Add in the other new Tau units that have been spotted in the wild and a new codex and you have Tau once again coming to take your candy and there isn't a damn thing you can do about it.


Tuesday, September 8, 2015

Blood Angels "fun" list.

You don't see too much pure Blood Angels around, pretty much because most of the book is really underwhelming.  Once you add in some allies they can be a great addition but pure BA is tough.

Since I'm playing in a more "casual" league (that my shooty ork list just dominated) I figured going pure BA would be the way to go.  Mid-tier, not too powerful not too weak.

One of my favorite models I've ever done for my BA is my Captain with dual lightning claws.  So I started with that because he's awesome.

HQ: Captain: The Angel's Wings, 2 LC, artificer armor
HQ: Sanguinary Priest: jump pack, bolt pistol, meltabombs

Troops: 10 Tactical Marines: Melta, combi-melta, heavy flamer, drop pod
Troops: 10 Tactical Marines: Plasma, combi-plasma, lascannon, Las-Plas Razorback

Elites: 10 Death Company: bolters, drop pod
Elites: 10 Sternguard: heavy flamer, 3x combi-plasma, 3x combi-melta, drop pod

Fast: 4 Bikes: combi-grav, 2x grav gun, Attack bikes with MM
Fast: 10 Assault Marines: 2x melta, Vet Sgt, power fist
Fast: 5 Assault Marines, melta, Rhino

LoW: Dante

Lots of power armor, lots of drop pod action and one assault unit. It's fun, sorta aggressive, and damn pretty if I don't say so myself.

Saturday, September 5, 2015

Showcase: Death Company

As I draw closer to the end of my quest to complete all my Imperial army stuff, I present to you 5 Death Company.

The backpacks/jump packs are magnetized and 1 guy has 3 each magnetized pistol and ccw options.





These are all the new(er) plastic box and the models are just fantastic.   This gives me 20 of them now, 10 have magnetized jump packs/back packs and 10 are fixed backpacks.  Pretty darn happy with the results.

Now just 4 Grey Hunters left for Power Armor guys.