As the day winds down, I am again on the Table of Shame, this time against Sean's Lizardmen
Game 4 mission: Road Warriors. There is a road down the middle of the table. You can a bonus point for each unit on the road at the end of the game. You can an additional bonus point for each unit in the opponent's deployment zone (so a unit in the opponent's zone and on the road is worth 2).
Lord: Slann Mage Priest (lore of light); Focus of Mystery, Focused Rumination, Cupped hands of cheat.
Core: Saurus Warriors x20; full command, spears
Core: Saurus Warriors x20; full command, spears
Special: Temple Guard x20; full command, Sun Standard of Chutee
Special: Chamelion Skinks x5
Special: Chamelion Skinks x5
Rare: Salamander Hunting Pack
This was the only game everything more or less worked out. The mangler took out the Salamander and a few temple guard. The skinks tried to shoot down my spiders and chariots running to the opposite side of the table but failed, both units got shot down by warmachines and spider riders. The big'uns did their job against the saurus warriors, not only going first but all the attacks and S5 just chew through the heavy armor. At the end of the game I get off a small bad moon, and just happen to roll initiative and the template hit 15 out of 16 remaining warriors, wiping out all of them. He called it in turn 5 with only a handful of guard and the mage left. Counted up 6 bonus points and a solid 16-3 victory.
Took me out of last place! lol ended up just 4pts above last place (in battle points) and 10/13 overall. However I did win best large model (warmachine/chariot/whatever) so I was quite happy about that.
It was a great day and I really hope I took all my lumps in stride. After all, if I was really worried about winning I wouldn't play Orcs and Goblins!
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